guides
Last update:05 September 2017
The game allows you to construct various buildings.
They are divided into categories which describe their purpose.
Of course, not all buildings are available when you start the game.
Some of them must be unlocked through research or by issuing certain laws.
People:
Tent
The basic house.
Can hold up to 10 citizens.
Bunkhouse
A more advanced house.
Can hold up to 10 citizens.
you’re able to build it outside of heat zone.
Health:
Medical Post
A small infirmary.
Provides care for five sickened.
you might only build it in a heat zone.
Food:
Cookhouse
Turns raw food into edible meals.
you could build it only in a heat zone.
Hunters' Hut
Allows you to get raw food by exploring the lands outside of the city.
Resources:
Resource Depot
A warehouse that allows you to store one bang out of resources.
Gathering Post
A warehouse that allows you to store all types of resources.
Technology:
Workshop
Unlocks technology tree.
Allows you to conduct researches.
Child Shelter
Children can spend their time while their parents are at work.
you’ve got the option to build it only in a heat zone.
Book of laws; law: “Child Shelter”
Fighting Arena
Organizes fights.
Stops dissatisfaction from going up.
Book of laws; law: “Fighting Arena”
Public House
Provides citizens with entertainment.
Stops dissatisfaction from going up.
you might build it only in a heat zone.
Book of laws; law: “Public House”
Cemetery
Allows you to bury the dead.
you’ve got the option to build it only in a heat zone.
Book of laws; law: “Care House”
Sawmill
Allows you to cut down frozen trees.
Beacon
Allows you to create recon teams and unlocks expedition.
Steam Hub
Creates a heat zone around it.
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