Popular buffs and debuffs are here calledboonsandconditions.
Boons
Bonuses increasing a hero’s effectiveness in battle or providing better protection.
Can be prolonged by increasing theboon duration.
Name
Effect
Aegis
Blocks the next attack.
Fury
+20% tocritical chance.
Multiple increases duration..
Might
Increasespowerandcondition damage.
Protection
- 33% to received damage.
Retaliation
A part of received damage is returned to the attacker.
Swiftness
+33% tospeed.
Multiple elongates time of lasting.
Vigor
Increases regeneration ofendurance.Multiple increases duration.
Conditions
Negative effects which can be applied on enemies.
They role is to cause damage or decrease enemy’s effectiveness.
Both time of lasting and power can be improved by increasingcondition durationandcondition damage.
Bleeding
Causesdamage per second.
Blind
Next attack the hero will make will be a miss.
Burning
Causesdamage per second.
Chilled
Decreases hero’sspeedand skill recharge about 66%.
Confusion
Causes damage every time hero use any skill.
Crippled
-50% to hero’sspeed.Multiple increases duration.
Fear
Force enemy to run away.

Immobilized
Immobilize enemy and make him impossible to dodge.
Poison
Causesdamage per second.-33% to healing spells' effectiveness.
Vulnerability
+1% to received damage.
Weakness
50% attacks areglancing hits(less damage) and -50% to endurance regeneration.
Some of them are included to the categories above.
Below you’re able to find only those don’t belonging to any of them.
Daze
Interrupts and makes impossible to use skills.
Rises enemy up to the surface.
Knockdown
Knocks enemy down and block off using skills.
Launch
Interrupts skill and eject enemy.
Pull
Pulls enemy to you and interrupts the used skill.
Push
Pushes enemy from you and interrupts the used skill.
Enemy is going down to the bottom.
Stun
Interrupts, makes impossible to use skills and immobilizes enemy.