guides
Last update:28 May 2020
A very dynamic character.
However, because of their weapon, this class is suitable for players who like to score headshots.
Pistols are useful at all ranges because they can be exceedingly accurate.
Great for back attacks.
Class description
Battle Commandis an important ability because it gives your allies additional health.
wise to have this unit cooperate with other team members while completing scenario objectives.
These challenges can only be completed in multiplayer.
Field Commander
Strengthen 100 allies with Battle Command
Command Crate
Commands work only on allies in front of you.
Activate it after each respawn on allies.
Deploy them around corners and in nooks before places where an enemy can be stopped by defenders.
Tips and common mistakes
Many players stop using this class because it isn’t effective.
Accuracy is great even at a longer distance.
Sadly, the projectiles fly too slow to be effective.
Can cause a little bit of problems when used at a shorter distance.
Requires about 2 shots at a head (snipers - 1 shot).
This gives BLURRG-1120 advantage in close combat - two bursts are often enough to eliminate an opponent.
Ineffective on longer distances.
Upgrades:
Clip: 40
Best utilized on: short/medium range
Automatic pistol.
Accurate, with medium rate of fire that can be further improved thanks to the third upgrade.
Cards can be created out of crafting parts or found in crates.
Each one of them has 4 upgrade levels that can improve abilities or reduce time of their recharge.
Boost Cards
Icon
Name
Effect
Officer’s Presence
‘Nearby allies start regenerating health sooner than usual.
Marksman
Headshot reduces weapon overheating and lowers amount of emitted heat until next overheating.
Expert Weapons Handling
Effective weapon cooling lasts longer.
Brawler
Get a little bit of health and recharge your abilities after killing an enemy with a melee attack.
Very useful - recharge time for this class’ abilities are very high.
Bodyguard
Reduces damage from explosions and toxins.

Survivalist
Health regeneration starts sooner than usual.
Bounty Hunter
You receive battle points faster.
Resourceful
All abilities have a shortened recharge time.
Homing Shot
Shoot a homing rocket at enemies to deal them a lot of damage.
Defuser
Defuses nearby explosive charge / grenade.
Blast Command
Battle Command
Instead of health regeneration, you make your allies' weapons immune to overheating.
Recharge Command
Shortens recharge time but also recharges all nearby allies' abilities.
Improved Battle Command
Increased ability recharge, greater reach.
This command also works on you.
This upgrade is especially useful when you aren’t a team player.
Improved Blaster Turret
Blaster Turret
Faster recharge, Turret is more durable.
Squad Shield
Creates a very durable energy shield.
Blaster shots won’t get in nor you’re free to shoot from inside of it.
Enemies can also get inside - use with caution.
Disruption
Sends an impulse that turns off enemy weapons, turrets and defuses explosives.
Useful and effective weapon both during team infiltrations and those performed alone.
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