The charge will begin with the arrival of the Witch-King of Angmar.
Avoid the beast’s attacks and wait until it hits the ground with its head and therefore become stunned.
Approach it then and attack its neck three times.
You have to repeat the whole process until the Witch-King falls down and stand against you.
Fighting him might resemble the fight with the Troll in the depth of Moria.
You have to stand on a tile and dodge when you hear the enemy’s shout.
His mace will get stuck in the ground and you will have a chance to damage him.
After disarming the boss, keep slashing him with your sword to launch the last sequence.
Afterwards once again switch to Eowyn and make the final blow.
Your task will be to take care of the Mumakils roaming the battlefield.
The second Mumakil jot down is far more difficult to take care of.
Afterwards you have to grab onto the lower bar and jump onto the higher one.
After getting above, get rid of the whole crew and jump to the very top.
After getting rid of these two, you will have to take care of three more.
Chasing them away will end the battle.
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