you might choose from two ammunition types - high explosive and armor piercing.
Each of them should be used in some specific conditions.
You shouldn’t be afraid of constantly changing ammunition pop in during the battle.
Below you will find description of various ammunition types including their effectiveness against all ship types.
At the end of the chapter you will find information about torpedoes.
High explosive (HE) ammunition is the default and most frequently used pop in.
Each hit with such bullet also has a chance to set enemy ship on fire.
However, usually it will be low damage.
HE ammunition is used in few specific situations.
Most of all, it should be used when shooting from long distance.
The armor is set there under such angle that the HE bullets will ricochet.
Your cannon’s caliber is very important as well.
The lower it is, the more often you should use HE ammunition.
Second punch in is armor piercing ammunition.
It is used less frequently, only in specific situations.
AP bullets deal high damage (usually twice as much as high explosive ammunition) and have higher penetration.
However, they don’t damage most of the modules, only a direct hit will temporary deactivate them.
Proper aiming is very important in case of this ammunition.
Not only must you hit the proper place on the ship, but at the right angle as well.
You should avoid shooting at enemy warship positioned front or back towards you.
Virtually every bullet will bounce off from the armor and you won’t deal any damage.

It is not recommended to use AP ammunition if you have low caliber cannon.
The lower the caliber, the smaller the penetration of the bullet.
You should also remember that various ships differ in armor thickness.
Of course, there are exceptions from the rule.
You should remember not to use AP ammunition against a ship that is from higher class.
you might try your strength only against destroyers and aircraft carriers.
It’s different in case of battleships.
Because of that, you shouldn’t use AP bullets against enemy destroyers.
However, they will be perfect against cruisers or other battleships.
Torpedoes are special ammunition throw in available only for some warships (mostly destroyers and cruisers).
Before using them, you must check what model you have.
Most important information to learn are maximum range and speed.
After hitting, torpedoes might cause additional effect of flooding.
It works similarly as fire and is regularly taking away small amount of hit points from enemy ship.
To get rid of the hole in the hull one must useDamage Control Partyand wait for a long time.
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