What laws should I choose?

And which laws in Adaptation Book of Laws are essential to survive?

guides

Last update:24 April 2018

Frostpunklets you manage a few Books of Laws, which influence the city.

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Below, there’s a list of all the available laws from the “Adaptation” book.

Function

Soup

Available from the beginning

Unblocks new dishes, increasing food production.

At the same time, it increases the discontent of the inhabitants.

PC

It also causes some people to become ill after a meal.

The building reduces discontent among citizens.

Public House

After introducing the “Fighting Arena” law

Unlocks the Public House building.

PC

This building raises hope among the inhabitants and the satisfaction of its employees.

This is a great way to stabilize the indicator of hope.

Moonshine

After introducing the “Public House” law

The introduction of this law reduces food dissatisfaction.

PC

Together with the law, “Soup” is an extremely effective way of obtaining food.

House of Pleasure

It reduces discontent, but it also decreases the rates of hope.

Use this law only if you oughta reduce your dissatisfaction rate quickly.

PC

Dueling Law

It allows residents to solve problems with their fists.

Therefore, avoid implementing it at all costs.

Emergency Shift

It allows for emergency opening of workplaces for 24 hours.

PC

Any emergency opening will increase employee dissatisfaction.

It will increase the indicator.

Child Shelters

Unlocks Child Shelter.

PC

The children are there while their parents are working.

This increases the rate of hope.

The introduction of this law is blocked by the Child Labour - Safe Jobs Act.

PC

you’re free to easily exercise this right at any time.

Child Labour - Safe Jobs

Children can be employed for light work.

The introduction of this right is blocked by the law of Child Shelters.

PC

They can die during work, which will increase dissatisfaction and reduce hope.

Introduce this law only as a last resort, when the shortage of workers becomes severe.

This is particularly useful when you have a high prevalence of disease in your city.

PlayStation

The introduction of this right is blocked by the law of the “Engineers Apprenties.”

This has a positive impact on productivity in your city.

The introduction of this right is blocked by the law of “Medical Apprentices.”

Xbox

Radical Treatment

It orders medical institutions to treat terminally ill patients.

This will increase the rate of hope and dissatisfaction.

The introduction of this law is blocked by the law of “Sustain Life.”

Frostpunk

Sustain Life

Mortally ill people are kept alive and therefore occupy a place in the Medical Post.

It is not worth introducing this law unless you also choose to introduce the Care House law.

The introduction of this right is blocked by the law of “Radical Treatment.”

This allows Medical Lent to treat the sick.

Additionally, the patients who stay there eat 50% of the food.

Regardless of the medical policy pursued, it is worth implementing this law.

It increases the rate of hope.

However, this will increase dissatisfaction.

This is a relatively useless law as it does not affect the speed of treatment of patients.

This is a very useful right.

If you are going to enter them, do so immediately after unlocking them.

The introduction of this right is blocked by the law of “Overcrowding.”

It also has a side effect - 25% of the ill citizens will die.

This law affects your citizens' hope and discontent.

Prosthetics

After signing Care House law

Unlocks a new working method in Factory where prosthetics are being produced.

Cemetery

Unlocks a new building that lets you bury dead citizens.

Lowers a risk of creating a disease and increases hope.

It has a negative effect on efficiency.

Instead of working, people will attend funerals.

Signing this law blocks “Corpse Disposal” law.

Corpse Disposal

Unlocks a new building that lowers a risk of disease.

Has a negative effect on hope but it allows you to use corpses.

This law is necessary if you want to heal every ill person in your city.

Signing this law blocks “Cemetery” law.

Ceremonial Funerals

After signing Cemetery law

Citizens won’t lose hope when someone dies.

Organ Transplants

After signing Corpse Disposal law

Citizens are healed faster in medical facilities.

This law is useful during various epidemics.

Allows you to turn corpses into a fertilizer and to increase Heathouse’s efficiency.

Use it only in critical situations, e.g.

when there is a high risk of famine.

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