guides
Last update:11 May 2016
I recommend that you start by spending some time exploring this area thoroughly.
The first one of the important things to find is theMnesist Memoryshown in the above screenshot.
After you have performed all of the optional actions, locate a remembrane and the ground floor.
Play it to see the virtual captain Trace, and be prepared to perform a quick synchronization.
After you succeed, shoot the Spammer towards theActivate Cube Access System button.
you should probably solve the first one of the two puzzles here.
Play the next remembrane and listen to Trace’s monologue, which is a hint, in fact.
The puzzle assumes the use of the Spammer to move the individual elements of the inscription on the wall.
Go towards the next remembrane.
Just like before, activate the remembrane and listen to captain Trace telling you how to solve the puzzle.
This puzzle is definitely more demanding than the previous one.
The connections are established by shooting at thebuttonsunder the virtual figures.
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