initiate the door that can be found nearby, take the jammer and use it on the stopped ball.
Move two jammers so that you could use them on the turrets.
Watch out for the moving balls and in case of trouble use the jammer to stop them.
First take thekeythat can be found in the first part of the level.
fire up the door and use the jammer on the turret.
Use one of them on the turret, the other one on the doors before the sigil.
Set thejammersso that it is possible to move them on the other side of the wall.
Watch out for ball and turret.
Do it gradually, so that two jammers always face two metal objects.
Get them to the door and open it with the method learnt before.
Set the remaining jammers on theturretson both sides and get the sigil.
Watch out especially for the left turret, it is easy to miss that one.
Watch out for metal balls.
Then take the red sigil.
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