10 -reverie shrine(You get bonus +10 to initiative and +5 to might attack.

Only once per battle)

11 -armoursmith(permanent +1 to the might defence.

Only one-shot for hero)

19 -stable(increases hero’s movement points by 5. you’re able to use it once per week.)

Article image

22 -Dragon vein(regenerate hero’s mana completely.

Can be used once per week)

23 -stone of enlightment(gives 2500 XP.

you might use it once per week.)

PC

27 -arena(After defeating guards it gives +2 to might power or might defence permanently.

Hero can use it only once)

29 -lighthouse(increase’s army morale.

Hero can use it once per week. )

PC

30 -mother earth shrine(increase hit points of all unit about 10%.

Once per week. )

32 -Dragon Nexus(doubles hero’s maximum mana points.

PC

Hero can use it only once)

36 -weaponsmith(gives permanent +1 to hero’s might attack.

This site is not associated with and/or endorsed by the Ubisoft or Black Hole Games.

All logos and images are copyrighted by their respective owners.

PC

PC

Might & Magic: Heroes VI