Pick upan EMP grenadefrom the crate.
Look around the area and you should finda rocket launcher#2.
Return to the place where you began and use the launcher to destroy the mech.
Unfortunately, for do this you would probably need two hits.
After destroying the mech deal with twoguardsand check that that no one attacks you from above.
Look around the hall - you’ll find plenty ofammo.
When you think that you’re ready, head towards the door leading to the east#1.
Be careful because there are twomercenariesaround the corner#2.
It would be good to shoot at them before they split up.
Map legend:1 - Main control room.
Otherwise walk further the same corridor, stopping by only near new control room#2.
Look around the room, findinga PDAwith a login wks0010 and a password usprotkt.
Interact now with a nearbycomputer terminal#1.
It has second security level, but you’ve got the option to use a password obtained lately.
Read messages and approach secondcomputer terminal#2.
Enter a password neuralhub, which could be obtained from Zeke Sanders during the secondary questVoices from the Dark.
First of all I suggest turning off all security cameras.
Moreover there is a possibility of changing the configuration of defensive turrets.
If you have this possibility, reprogram them so they start eliminating enemies.
This way at least few mercenaries will be killed.
It is worth noting that you’ll receive experience points also for enemies killed with usage of hacking skills.
If you’ve turned off or reprogrammed defensive turrets, I suggest staying on current level.
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