The jammer can be disabled in two main ways.
A first option is toget into the security building.
If you didn’t stunguardsthere, you have to watch out for them now, skillfully hiding behind covers.
The same applies to adefensive turretnorth from here.
An alternative way to get inside the security building is to use one of the windows.
Now head north until you reach a fence with a big hole in it#1.
You have to move acontainerblocking your way, using theMove/Throw Heavy Objectsaugmentation.
There are twoguardsinside the security building and it would be good to stun then.
If you prefer peaceful solutions, wait until they split up.
In addition tolockers, you’ll find there aPDA#1with a code 0111.
You’ll find yourself in the main security room, where twocomputer terminalsare located.
The most important thing is to interact with aterminal controlling the jammer#1.
It has second security level lock, but you might also use a code 0111.
After logging into the system, confirm that you want to switch it off#2.
Reward: 250 experience points + 750 experience points for remaining unnoticed.
It would be good to take this opportunity and explore the entire security building.
To the north you’ll find an armory#1, which has afifth security level lock.
In addition toammoandweaponsyou’ll find also aweapon upgradethere#2.
There are also two barracks in the northern part of the security building.
Inside this room you’ll find Typhoonammoand aweapon upgradeamong other things.
Another way to complete this objective is toget to the terminal near the jammer.
The easiest one is to jump over the fence#2, but you would need theJump Enhancementaugmentation.
You might use a camouflage here (theGlass-Shield Cloaking Systemaugmentation) and walk through the laser barrier#2.
Now look for a ladder#1which leads to the upper control panel.
Interact with theterminal controlling the jammer#2.
It has second security level lock, but you’ve got the option to use a code 0111.
Confirm that you want to switch it off#2.
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