Egyptian Museum

I would strongly recommend that you take your time to explore the surroundings. There are three main alleys within the museum, however each alley can be observed from two different angles. That gives of a total of six places to visit. Nevertheless, you don’t have to be in a lot of hurry. Sooner or later you will have to move on with your current assignment - finding and stopping Dracula....

May 11, 2016 · 3 min · 544 words · John Robbins

Egyptian Museum #2

Open your inventory and choose the list of artefacts received from Herodotus. Show the list to the assistant by clicking on him. You will be rewarded with an interesting cut-scene. Someone tries to kill Van Helsing, but thankfully our main hero manages to survive. The assailant fleds the museum before you’re able to catch up to him. Before you decide to talk to the assistant again, you should consider taking two new objects....

May 11, 2016 · 1 min · 171 words · Sandy Davenport

Egyptian Museum #3

This is going to be an important conversation. You’ll learn the name of the thief - Suleiman. Ask the assistant about Coptic Artefacts and you’ll be granted access to these objects. As a result, your inventory will expand. Open it and you’ll see that you’ve received aBag containing the Copts' treasure. Don’t wrap up the inventory window just yet. Instead, choose the parchment from Turk’s house and show it to the assistant....

May 11, 2016 · 2 min · 278 words · Adam Simmons

Eileen

Outside, you find hunterEileen. Talk to her and you will receive 4xHunter Badge. After you talk to her again, you will also be rewarded with agesture Shake Off Cape. You receive agesturefrom her and information that advises you against going toOedon Tomb. She is fighting other hunter. Note:During the fight,Eileenmay die, which makes completing her quest impossible. AfterHenrykarrives here (he appears as the first one) do not wait and attack him....

May 11, 2016 · 1 min · 177 words · Derek Roberts

Einartoft

guides Last update:11 May 2016 After getting to the town, listen to the conversation withRook,IverandKrumr. The game will allow you to visit theMarketagain as well asHeroestent. On the next day you’ll be able to enter theGreat Hall. You’ll have to make a decision only after leaving the great hall. confirm thatEyvindjoins it because this is the most powerful character you’re free to control. In addition it would be good to take at least one giant and one or two archers....

May 11, 2016 · 2 min · 221 words · Ashley Hart

Eldar Corsairs

guides Last update:11 May 2016 Eldar Corsairs Eldar fleetconsists of the quickest and most agile ships. The crews are the most loyal, and something truly terrible must happen that would result in mutiny. At the same time, their ships are vulnerable to boarding and ramming. Low integrity and front weapons require a lot of maneuvering. it’s possible for you to regroup and regenerate your forces. Fraction for more experienced players....

May 11, 2016 · 3 min · 620 words · Patricia Howell

Electro Flies

they will be flying above a pond. In the area you will have to jump over a wooden fence. Electro Flies #5: the last bugs can be found right before the end of the first chapter. They are to the right of the entrance resembling jaws of a monster. They will be flying nearby the first dropkit. The last pier is placed in such a way that you don’t need to get onto it....

May 11, 2016 · 1 min · 175 words · Dennis Hill

Elemental Forge- Seahaven

You cannot take your horse with you, because it is too heavy. Once you are there(2)there is a portal on your right(3). Enter the portal and it will take you to the forge’s third level(4). There are not many opportunities for exploration here, but there are quite a lot of enemies. Along your way, you are going to fight familiar enemies. What is recommended here is the fireball and regeneration....

May 11, 2016 · 1 min · 122 words · Matthew Alvarez

Elemental Magic

Works for one round. Gifts of Earth II 20crystals 1mandrake Increases all revenues generated by a chosen province for 10 rounds. Handy in repairing the budget hole. Increases revenues independently of the basic values - both ingoldandcrystals. Enemy hero loses one round. Fairly useful in that it allows to freeze the enemy for a while and undermine their economy. There are, however, betterrituals. Deals 15 damage points to all units within the area....

May 11, 2016 · 1 min · 136 words · Michelle Rodriguez

Elephanilla, Fizzlybear, Fourheads

Visit requirements:Have 16 blackberries, ears of corn, gooseberries or monkeynuts in the garden. Resident requirements:Has eaten 4 blackberries, 4 corns, 4 gooseberries and 4 monkey nuts. Romance requirements:Has eaten 2 bananas, 2 acorns, 2 chillis and 2 pumpkins. Is wearing ballet shoes and has Elephanilla house built. Variants:Feeding it a bluebell changes its color to blue. Feeding it a buttercup changes its color to orange. Feeding it a poppy seed changes its color to red....

May 11, 2016 · 2 min · 249 words · Christina Jarvis

Eliminate Enemies on Halftracks

Your only concern will be to eliminate one of the enemy snipers. You will have to land near the northern side of the flak tower. Check the screen, because that’s where you’ll have to touch the ground. You should also know that the landing site won’t be guarded by anyone. Reaching your target: You may enter the flak tower. There’s a corridor here, so you won’t have to leave this area looking for an entrance....

May 11, 2016 · 3 min · 448 words · Janet Moore

Eliminate guards- CERN, Switzerland

guides Last update:11 May 2016 In the meantime Nina has managed to getthe keycard. Use it on the console next to the laser grid (to the right) to deactivate it. Go through the unlocked passage to the computer center. Unfortunately it turns out that the entrance is guarded by two armed guards. Nina will get somebandages,disinfectant,laser pointeranddefibrillator. Return to the computer center door and point the laser pointer at the sprinkler system above guards....

May 11, 2016 · 1 min · 144 words · Scott Gutierrez

Eliminate the Renegade Threat

guides Last update:11 May 2016 The mission starts in the place to which you escort the prisoners. The main objective is to eliminate two agents. First, take down a guard on the cliff and then head towards the base. Lying in the grass, wait until a vehicle with some troops passes. Then, eliminate a patrolling guard and by crossing the road, make your way between the tents. The first target, accompanied by two bodyguards, will be heading towards the refugee camp....

May 11, 2016 · 2 min · 279 words · Anita Duran