Developing the farm (in short)

guides Last update:11 May 2016 1. The first two plants are the most profitable, so start with them. When having the right tools, don’t hesitate too long with buying a new piece of land. Don’t overinvest either. you should probably be sure that you will have enough machines to work on the field you buy. Take advantage of other options of earning money - try woodcutting, keeping animals and complete mission....

May 11, 2016 · 1 min · 149 words · Maria Massey

Devices

guides Last update:11 May 2016 The most useful gadget during the night are the night-vision goggles. It’s rare loot which can be found in military buildings and crashed helicopters. The goggles let you easily move in darkness and see targets with ease. The view through the goggles is widened, but very sharp and evenly lit. Additionally the goggles let you see through walls of water during rain. The night functions of the compass and watch are also worth mentioning....

May 11, 2016 · 1 min · 130 words · Emily Oliver

Devil's Labyrinth

This time you’ll go to the Block B, where worst prisoners were locked. to get there you have to go to the basement#1(1). Generally you have to go straight forward there. You’ll reach closed gate (2)#2there, which you have to bypass somehow. Right next to the larger room (3) you’ll find a gas tank#1. Use it to kill zombies which attack you. In another part (behind other tank) you’ll come across moreWalkers#2....

May 11, 2016 · 2 min · 290 words · Heidi Dean

Di Ravello's Tapes

It’s extremely effective while liberating military bases, especially when dealing with SAM installations. This site is not associated with and/or endorsed by the Square-Enix / Eidos or Avalanche Studios. All logos and images are copyrighted by their respective owners.

May 11, 2016 · 1 min · 39 words · Angelica Jenkins

Dialogues and reputation

guides Last update:11 May 2016 Dialogues inSword Coast Legendsare inseparable element of the gameplay. During the dialogues with characters you will learn many useful facts related to tasks and side quests. In most cases, the dialogues will have assigned lines that allow you to use persuasion or intimidation. It is very important to develop at least one of these two for your character. Persuasion is related to charisma statistic in which mostly rogues, wizards and clerics should invest....

May 11, 2016 · 2 min · 342 words · Michael Ward

Difficulty level on servers

guides Last update:11 May 2016 There are four difficulty configs inDayZ. The parameters I have in mind are: highlight enemies (peripheral vision) and nametags. Peripheral visionis a skill which in real life lets you see things with the corner of your eyes. This setting is by default active onRegularservers. As you have probably guessed, this setting has its bad sides as well. Nametagsidentifying enemies/friends is another deceptive option. When you look at it, the danger on those servers is much higher than onVeteran....

May 11, 2016 · 1 min · 153 words · Sara Christian

Digital Trips(minigames and challenges)

you’re able to play them at any moment of the game, except while on a mission. They do not influence each other. Points are calculated within an individual game. Each of the minigames allow you to unlock certain skills, specialized for each game. Spider-Tank is a challenge in which you take control of a big robot-spider. You are armed with a machine gun, of unlimited ammo, and rockets. The latter can be found after you destroy police cars....

May 11, 2016 · 1 min · 172 words · Nicole Sanders

Direct Intervention

Use the energy balls to kill them. Go forth and use the red button (#35) when you see it. When you’re up, turn around and go straight ahead. Kill all the enemies and look around the room. Just above the glass you’ll notice a mechanism that lacks power (#37). Go back to the main hall and grab one of the energy balls. Shoot it towards the mechanism and you’ll be 1/3 way through....

May 11, 2016 · 3 min · 476 words · Joshua Martin

Disable Ammunition Lift Controls #2

As for the objective, you will take part in some difficult fights. Thankfully, you will receive a much needed assistance from the rest of the team. It’s near the place where you fought a guy with the rocket launcher. The staircase will be located to your left (near the medkits). Use it to reach the lower level. You could try fighting with this guy right away, however it would be better to surprise him....

May 11, 2016 · 3 min · 476 words · Erin Simpson

Disable Communications Radio

Reaching your target: First of all, you will have to go back to the ground floor. Thankfully, there’s a ladder near the destroyed antenna. Head on to the closed gate. This will also allow some of the allied soldiers to enter this small encampment area. Now you’ll be able to proceed with the main part of this short task. The tent with the radio is going to be located at the other end of the camp....

May 11, 2016 · 1 min · 140 words · Christopher Smith

Disable Edwards' traps: Conning Tower

You’ll come across another trap, which is a destroyed gravity panel. Go through the gate and then climb up the ladder. You’ll come across another electric beam. A fuse panel can be found on the wall, next to the lamp. Watch out forNecromorphslurking here. Upgrade Circuit4/6- Inside the room which can be opened with a torque bar crafted at the workbench. Weapon Parts5/6- Inside the room which can be opened with a torque bar crafted at the workbench....

May 11, 2016 · 2 min · 238 words · Mark Smith

Disable Penguin's Communications Disruptors

guides Last update:11 May 2016 Jump back through the window and get out of themuseum. Now you might head out to find the first disruptor, using the information displayed on-screen. It of course would be good to attack theenemiesbelow by surprise. The difficulty in this fight is that enemies might venture to take firearms from the nearby locker#1. you’re gonna wanna stop them at once then they take a stab at....

May 11, 2016 · 2 min · 240 words · Jason Robertson

Disable Penguin's Final Communications Disruptor underground

Your objective is located east of theMuseum. The entrance area is patrolled by a fewThugsarmed with firearms, though you don’t need to eliminate them. Just wait for the two standing beside the stairs#1finishes talking and goes away. Jump down and head towards thesubway stationentrance#2. After reaching the station, carefully approach the twoguardson the left and take them out simultaneously#1. Soon afterwards you will have to run and perform a slide....

May 11, 2016 · 2 min · 263 words · Drew Juarez