Deja Vu: "It's a trap"

guides Last update:11 May 2016 In the whole beginning we get separated from the others. We hide the gun and punch our way through the cracked wall (screen 1). Here we destroy another wall. Inside this room are two cops. Just before them a wall appears. We destroy the wall on our right side. Here we kill three cops (screen 2). Next we go through the double door and we found ourselves in a store....

May 11, 2016 · 3 min · 534 words · Vanessa Porter

Delayed Burial

However you might consider completing it, because it is connected to one of the members of this organization. If you want to do it, you have to make decision before joining the Brotherhood. After that completing the quest won’t be possible. Markings on the map: 1 - Whiterun; 2 - Dragonsreach; 3 - Meeting point with Cicero. to find this person, go to the north-east of theWhiterun. The exact location is shown on screens above....

May 11, 2016 · 1 min · 129 words · Jennifer Thomas

Demands of the Qun. 2

Head towards The Hanged Man entrance#2. After reaching the blocked inn entrance, you’ve got the option to act in two basic ways. Here you will be also attacked by enemy forces spread throughout the main square of the marketplace#2. They use bows, so they pose a rather big threat. On the other hand their short health bar will cause them to die rather easily. In the end take care of the “standard” types of Qunari warriors....

May 11, 2016 · 2 min · 221 words · Amanda Cardenas

Demands of the Qun. 4

You would have to impress Arishok enough during all the previous conversations. The easiest way to do that is choosing the aggressive dialogue options, marked with the fist icon. The fight is easiest with a mage or a rogue preferring ranged attacks. You of course have to consider that his health will be depleting very slowly. Dodging Arishok’s attacks is a very important case, as they will cause large damage....

May 11, 2016 · 2 min · 346 words · Brett Ramirez

Demolition Master

The most important thing is to hit in a proper way. You may think that you have to smash a barrel with a hit from down#1. It won’t be very effective. Tank will fly in random direction. You have to hit from the top, vertically#2. You need only few barrels to destroy the tower#1. After few seconds construction should fall#2and the quest will be over. 13 ArmamentPistol (3), Hydrogen tank...

May 11, 2016 · 2 min · 291 words · Brittany Scott

Depths. 2

guides Last update:11 May 2016 Now turn towards a visible passage. Inside free a NPC Laurentius trapped inside a barrel. Otherwise, he enemy will fall on your head. Same tactics must be used in the next corridor with zombie with torch. Before you go any further, shoot at all slimes at the ceiling and kill them. There is a closed door at the end of the corridor - you should remember it....

May 11, 2016 · 2 min · 281 words · Mark Anderson

Depths. 3

At the end of a short branch you’ll findLarge Titanite Shard. Now run to the opposite side, towards a labyrinth of corridors. Watch out and look under your feet -sometimes you’ll encounter holes in the ground. At the beginning of the corridor turn right and then turn left- you should reach a ramp. Use it to go out of water. But probably you’ve killed him earlier with arrows. Run to corridor’s end andslide down “the slope”....

May 11, 2016 · 2 min · 251 words · Amy Fox

Deputy-Missions

guides Last update:11 May 2016 Deputy are missions in which players take role of the sheriff. They all take place only in Dodge and you’ll get them from Danton. First, kill the thug hanging in the town, then eliminate the bandits fighting near the bridge. Finally, enter the bar and talk with bartender. He’ll reveal you the next criminal’s current location. Go there and shoot him down ($10). Get rid of gunslingers' gang and go to the port....

May 11, 2016 · 2 min · 257 words · Lori Smith

Derelict Building: Hunter and Hunted

guides Last update:11 May 2016 General objectives of the stage:Derelict Buildingis a fourth stage ofHunter and Huntedmission. It is very similar to the previous one in terms of its length and complexity. This time your task is to cross the ruined building while avoiding police officers. Start exploring the building, carefully approaching a place with largest group of enemies. Otherwise it is best to use the alternative path described below....

May 11, 2016 · 2 min · 269 words · Denise Chen

Descend to the bottom level in the asylum: The Forsaken

As a result, there are three hostilepatients. I recommend that you enter this room and remember not run and not to walk over broken glass. Explore the entire location. By listening to the sound of banged pipe will let you determine the correct combination, which is731. In this location, you will not encounter any more opponents. The next location is being occupied by apatientbullying one of thedoctors. IN the North-most room, you will find the lastpatientwho is kneeling at a fire....

May 11, 2016 · 2 min · 316 words · Rachel Lopez

Descend to the Treatment Center: The Forsaken

the lobby, the Men’s Ward and the Women’s Ward (both floors). Proceed on and find thenote (Confidentiality)on your way, and collect theSyringe - 6G. launch the eastern door and approach the inactive elevator shaft. You first need to jump down here, onto the beam below and jump towards the ledge. Pick up theMagnifying Glass - 10Gand climb down the stairs to the lower floor. You should focus on the Northern grate here and climb onto it to continue along your path....

May 11, 2016 · 1 min · 139 words · Mrs. Gabrielle Black

Descent: Dexter Industries

Your main objectives are to restore the power and to use the elevator for get to the factory building. Go down the stairs to the lower level. Stop at the place shown on the above screen and wait until local guards end their conversation. Same as previously you have to decide how you want to reach further part of mines. First optionis to use a metal gate, through which guards mentioned previously will walk....

May 11, 2016 · 2 min · 351 words · Katie Martinez

Description of The Screecher mod's Well That Maxwell

You should grab the “I understand” button. You start near the campfire. To turn theFlashlighton and off use the right mouse button. Remember to ransack throughBoxes,GarbageandBags. Inside, you will findBatteryorNote. Close nearby, there is aBox. Open it and you will obtain a Flashlight. Next to the Flashlight, you will find a Note and a Battery. In total, there are 9 Notes and they help you get involved into the game....

May 11, 2016 · 2 min · 257 words · Lisa Webster