Death of a Showman

Go up and approach the gate. Go through the cut-scene in which 47 will take care of the guard. Go to the left, through the door. Enter it and sneak-kill a man torturing the prisoner. Go up the red trellis to the right and jump across to the balcony. There’s a shotgun near the box, grab it if you like. Kill the two guards and hide their bodies in the containers here....

May 11, 2016 · 2 min · 355 words · Sharon Rogers

Death of the Mississippi

Besides, you have to retrieve some photos. Let’s get to work, then. Sedate him and hide his body somewhere around here. Pick the lock in the door to the machine room and find your first target on your map. Wait until he’s looking down the machinery over the railing and push him into it. Find the stairs around the stern and get to the 4th Deck. Along the way you’ll see another gang member, but you might’t stealth-kill him right now....

May 11, 2016 · 2 min · 280 words · Ariel Walker

Death on tracks

Along the tracks, you will reach the bridge with an old trolley at the other end. At the front, on the right, you could find blood stains , use the option toinspect. Paul will notice a missing crank. To locate it, you should probably keep turning around, up until the floatingCrankwords make up one. as you follow, you will notice a heap of rocks and a hole (5). Use the “inspect” command....

May 11, 2016 · 1 min · 151 words · Kevin Lewis

Death Runs

Scattered through the whole map, they allow you to unlock new vehicles and obtainGriffa Tokens. The race rules are always similar. Most of all, to make it win you must reach the finish line as the first person. What’s important, during the race it is possible to obtainGriffa Token. Remember, that it’s possible for you to eliminate other drivers to get to make winning easier. The races themselves are rather typical - you must drive from point A to point B....

May 11, 2016 · 2 min · 248 words · David Jones

Deathshead's Compound

To get to these you will have to press the action button. Then run on, and when you pass the fire, turn left and press the cable. There are six of them, so you should hurry. After completing the task, go back to the cockpit to witness a welcome party of German fighters. Grab the turret between the seats and start shooting. Remember that the enemy fighters are marked with a red trail behind them....

May 11, 2016 · 5 min · 900 words · Michael Price

Deathstroke

Deathstrokeis an enemy that is way more demanding than the previous one from the storyline, i.e. Your failure will mean the necessity to repeat the entire fight, and not the its last phase. The fight with this boss consists of three parts. Perform the action described above until you deprive Deathstroke of sufficient amount of health. After the boss temporarily blinds Batman, prepare for the process of rhythmical tapping on the counter-attack key/button....

May 11, 2016 · 2 min · 233 words · Nathaniel Reese

Deception

guides Last update:11 May 2016 A motionless clone attracts the attention of the opponent to provides Harkyn with advantage. Speeds up energy regeneration. Notes:There is a similar spell in each spell set. The only difference is that different assets regenerate. An additional distraction of the opponent provides Harkyn with quite an advantage. You are followed by a magic aura that copies your moves and deals as much damage. Notes:A useful support spell that allows you to eliminate enemies faster....

May 11, 2016 · 2 min · 222 words · Jimmy Ponce

Decode the note- Florence, Italy

guides Last update:11 May 2016 Inside the cylinder Nina will find a Leonardo’sdiary page. It is coded so you have to decode it. To do it, go to the door and takethe walking stickfrom the jug. It was quite interesting decorated because it is covered with some symbols. Move to the table and takered paint potfrom it. Put the walking stick inside. Compare a coded message from the Leonardo’s diary with the symbols on the canvas....

May 11, 2016 · 1 min · 184 words · Katherine Murray

Deep Trouble- side quests

guides Last update:11 May 2016 In short: There’s something lurking in the well. A local guard asks for help. Difficulty level: Medium. This is a quest that can take beginning characters aback. The quest begins at the well, withPoll. A short conversation will reveal that something evil is lurking inside the well. The next step is quite obvious - go down into the well. it’s crucial that you get to thecentral, swampy part and exterminateSaurians....

May 11, 2016 · 1 min · 145 words · Daniel Bryant

Defeat Bane #2

It is much better an idea to use them to charge theshock gloves. You still need to avoid the boss' charges and wait for opportune moments to launch your offensive. (cape- beatdown - the special button combination). Continue fighting until the moment when Bane has only a small portion of health left. The second phase of the battle requires a completely different approach. Batman will not have to lose time to rip the grates off the walls....

May 11, 2016 · 1 min · 184 words · David Cardenas

Defeat Deathstroke

Your failure will mean the necessity to repeat the entire fight, and not the its last phase. The fight with this boss consists of three parts. Perform the action described above until you deprive Deathstroke of sufficient amount of health. After the boss temporarily blinds Batman, prepare for the process of rhytmical tapping on the counter-attack key/button. have a go at land as many blows, in a series, as possible....

May 11, 2016 · 2 min · 217 words · Meghan Mitchell

Defeat Firefly

Right after the fight’s main part starts, you should spend a few moments learning Firefly’s attacks. by skipping manual aiming). Start now throwing regularbatarangs. Just like earlier, rely on the key/trigger combination that allows you to throw them quickly. It is also a good idea to have an upgrade that makes the batarangs-throwing process more efficient. Still, you’re able to do without it. Quickly, use the combination of keys/buttons for quick use of theclaw....

May 11, 2016 · 2 min · 217 words · Daniel Watkins

Defeat Joker

guides Last update:11 May 2016 The first part of theJokerfight is VERY easy. Use standard attacks and counters (Y) at the right time#1. Keep doing it until Joker falls down#2. Luckily that was only an introduction, as now Joker will “invite” his goons to play along. An incoming car is always indicated by a flashing red light#2. The fight begins with, “only” commonenemies. Look out for the ones equipped with firearms#2and don’t let them hit you too often....

May 11, 2016 · 2 min · 228 words · Brooke Rodriguez