Corridor of Emptiness- Dark Arisen DLC

guides Last update:11 May 2016 Once the battle is over enter the new corridor. The right one will lead you toBitterblack Isle, the location where you entered the labyrinth. Use the lever on the left to unlock the door. Be careful, asDeathwill appear once again. Just run - it will kill you with a single hit and it will hunt down each team member. You cannot resurrect them and the only way to bring them back to life is to useRift Stone....

May 11, 2016 · 2 min · 260 words · Dr. Glenn Reid Jr.

Cortana

Proceed only after the room you’re in room is clean. Destroy spores using, for example, assault rifle. You should reach a big cave with mushroom-like rocks on the walls. Stay here for a while, it’s time for the next skull. Tilt Skull Find the red construction with some kind of open hatch in the middle. Jump on it, then jump left-forward. Turn left and jump on the higher level - then turn behind and jump to the highest level....

May 11, 2016 · 2 min · 247 words · James Guzman

Costumes list-Man's costumes

On one of the walls you will find the symbol which you’re gonna wanna photograph. 2- Raimi Classic Inside the small park you should find a little gazebo. Head inside and take a photo of the symbol on the ceiling.It will appear only in December! In the northern part of Manhattan there’s a gas station. On top of the BEENOX skyscraper there’s a small building. On one of its walls there’s a Spider-Man symbol....

May 11, 2016 · 1 min · 128 words · Kristina Robinson

Council of Origins (Underground)

guides Last update:11 May 2016 Exit to the surface. Teleporter to the other side of the river. This site is not associated with and/or endorsed by the Triumph Software or Triumph Software. All logos and images are copyrighted by their respective owners.

May 11, 2016 · 1 min · 42 words · John Hughes

Count

guides Last update:11 May 2016 Counts,dukes,kingsandemperors. Everyone from this group has other possibilities and meaning, everyone has to follow other priorities. That’s why all those characters have a paragraphs below. Of course, ideas which are shown here are only suggestions, maybe you find better solutions. But if you want to fight for the power with an effort: free to go. Here it’s described how to reach the honours in few steps and keep them....

May 11, 2016 · 2 min · 388 words · Lisa Ingram

Count Dooku. 1

Buildings can be destroyed in many various ways, even with a Light Saber. However vehicles are much better. Collect it and start heading to the enemy base. Aim at the main building in the middle of the circle and launch the torpedo[2]. That way you will greatly weaken the important enemy’s building[1]. However you will have to look out for the enemy units, especially the guns at the bases. They’re rather slow, but quite deadly....

May 11, 2016 · 3 min · 427 words · John Thomas

Count Dooku. 6

There you should notice a sculpture with an orange grapple point. Push it with the grappling hook (any clone)#1_2and you will get the first minikit. This way you will create stairs with a minikit hanging above them. The third item can be obtained by destroying five dummies haunting the first tunnel. The second and third are a bit further. Now return to the panel by which dummies #2 and #3 were#4_1....

May 11, 2016 · 1 min · 199 words · Kimberly Carrillo

County jail: Operation Sledgehammer

The main objective is to escape the county jail, where Agent 47 was held. Start with pressing a key/button shown on the screen, to free yourself. After successful action go to thefire alarm switchin front of you and activate it. Return to the chair, sit down and wait for the guard. Turn left and head to the stairs. Stop after reaching the storeroom shown on the above screen. Get interested in apower cordhere, which will act as garrote later on....

May 11, 2016 · 2 min · 288 words · Derek Perry

Course Correction Part 1

You’ll receive three objectives. Our base of operations for this part will be the control room. so you can take care of the first objective, head for the machine shop. Watch out for not-really-dead necromorph on the floor. Proceed forward to find aText logand aUpgrade bench. Enter the refueling chamber. On the right side of the room there’s alocker,crateand somecredits. Go up the ramp (just as the left arrow on the first screen tells you to)....

May 11, 2016 · 2 min · 288 words · Sandra Rosales MD

Court

It doesn’t matter for anything except political relations with that other faction. Courthas an unlimited amount of place. The only trouble will be maintaining so large group and relations between them. While there can be infinite amount offamily membersandother nobles, there are always threecandidates. It might be a problem, as you never know what abilities will new potential generals and governors have. It is another reason why it is better to pick them fromfamilymembers orother noblesalready had....

May 11, 2016 · 3 min · 459 words · Elizabeth Schneider

Courtesans Quests. 2

Localization:Centro District Quest #7 - Running Scared Full synchronization:Kill only the ambassador. One courtesan will ask you to kill the Spanish ambassador[1]. Go to the marked location and find Juliette[2]. She will start running so follow her[1]. In other way, she will alarm the guards and you will have to run away. After a short trip, you will find the ambassador[2]. Kill him and speak with the woman. If the soldiers will see the execution then run away and return later....

May 11, 2016 · 2 min · 260 words · Erika Foley

Courtyard: Hunter and Hunted

Start with the linear path, passing by a vagrant who is no threat for you. you’re able to also look around for abottleor ametal pipe. Stop only when you reach a corridor with two cops. Regardless of chosen difficulty level you should stay away from them because sneaking past them might be very risky. If you play on one of lower difficulty levels, there will be one additional opponent in the area....

May 11, 2016 · 2 min · 292 words · Ashley Velez

Covenant Buildings

guides Last update:11 May 2016 Covenant buildings Citadel Cost: 500. Required Technological Level: 0. This Covenant base contains a Command Center, seven building sites, and four Turret foundations. Other non-primary base facilities, called Outposts, can also be found, built, and upgraded. The beginning base in Skirmish mode, the Keep, can be upgraded to a Citadel. Gravity Lift Cost: 150. Transport units to the Leader unit. Each base automatically has a Gravity Lift....

May 11, 2016 · 1 min · 160 words · Stephanie Gonzalez