Chapter 3: Support Group: Around Every Corner

guides Last update:11 May 2016 When the cutscene is over you will regain control overLee. you’re free to look at theLadder, but this way is cut off. Go down the steps and go right. You’ll reach a tunnel leading down.Leewill topple over if you choose to go in the middle of it. If you go along the left or right side of the tunnel - it won’t happen. However, it does not really matter anyway....

May 11, 2016 · 4 min · 800 words · Joseph Wilson

Chapter 3: The Lost Lords

guides Last update:11 May 2016 After returning toRodricyour task is to get throughWhitehillguards. With the direction buttons move towards the stairs shown on the picture. Talk with soldier that blocks the way. Don’t test me Move aside, soldier Get out of my way … Move. These man will kill you I’m the lord of this House! After arriving at the gathering talk with the council. I’ll summon our allies Do whatever it takes...

May 11, 2016 · 1 min · 174 words · Denise Powers

Chapter 3: Trapped: No Time Left

Watch a cutscene, during which nerves of all characters are on their limits. Take any option in the first dialog - it is irrelevant. Notice:IfBenis in the group, he will giveLeea gun which he dropped when climbing up the ladder. After a momentLeestart to feel bad - if you didn’t cut off his arm,Leewill pass out. If he has no arm,Christawill ask him how he feels - dialogue is irrelevant....

May 11, 2016 · 2 min · 371 words · Stephanie Murray

Chapter 4's History (4)

guides Last update:11 May 2016 Go to the group ofpeoplestanding next to the signpost, in the graveyard. There also is theGhost Manwith cleaver in his hand (a guided tour). Climb up the stairs. On top, there is aPlaque, Collect it and you will get: Spanish Flu Memorial Plaque. Another plaque is also in the graveyard. Go to the location where you have fought the threedemons(the more difficult fight). you’re able to pull up the premises only thanks toteleportation(the incomplete wall)....

May 11, 2016 · 1 min · 158 words · Dustin Baird

Chapter 4, part 1

guides Last update:11 May 2016 Log on tohttp://infamouspapertrail.com/again, and dive into the profile window. snag the only available item, i.e. Origami Dove #10. Take a careful look at the dove and find the number, on the last picture. you might now reach the DUP Intranethttp://departmentofunifiedprotection.com/intranet. After you log on, enter the number that you found on the origami dove 10-99902081433. Examine the document and find another number in its middle part-62751111459....

May 11, 2016 · 2 min · 228 words · Eric Wiley

Chapter 4- p. 3

guides Last update:11 May 2016 Move forward. After short while you will enter the area with guard and normal robot. Move through the doors on the left and kill another enemy. In some moment you will get to the location with sandstorm. Move to the local ground hole, jump down and repeat this with another hole. In the next area start eliminating enemies. When you get rid of all enemies move through the doors....

May 11, 2016 · 2 min · 260 words · Juan Schneider

Chapter 4: A Nest of Vipers

guides Last update:11 May 2016 Chapter 4 will start withGared’sadventures. Talk withCotterand his sister about what happened in the former episode. I can’t go south you’re able to’t stop me But my family is counting on me … Why’d you bring me here? What else are you hiding? Did you know she’d refuse? But she won’t help! You might have to After talking withCotterhave a good look around. you might askCotterabout many more things....

May 11, 2016 · 2 min · 278 words · Alexis Wolf

Chapter 4: Above River Street: No Time Left

I know Kenny was your guy. (1): Ain’t much choice, now. Christa will remember that. (2): Find her a family that’s … capable. (3): You guys would be great for her. The choice is irrelevant, but if you say nothing,Christawill be noticeably upset. Notice:The above situation will take place, ifKennydidn’t die in the previous scene. IfKennyis alive, watch the cutscene and choose any option in the first dialogue. The group continues walking andKennysuggests using a walkie to tell kidnapper that you’re close....

May 11, 2016 · 2 min · 248 words · Taylor Perkins PhD

Chapter 4: Amid the Ruins

guides Last update:11 May 2016 After arriving at the place, talk toLuke. We need to get going 2.) Are you all right? What’s wrong with Sarah ? Come on, let’s go 3.) Has she been bitten ? Maybe she’ll listen to me 2.) Can we carry her ? Let’s get her moving During the conversation, zombies will enter the house. Your task is to move the chest of drawers under the window in the ceiling....

May 11, 2016 · 1 min · 163 words · Eric Garcia

Chapter 4: Citadel of Scales

Traces point to the fact that the camp was looted by creatures who imprisoned Lady Marryn - Lizards. We start the mission in the destroyed base. Tip: monsters restores themselves as long as we don’t destroy the building entirely. There is an entrance down to undergrounds nearby mages, which we use to get to Khyber. We are moving westward. So we collect gold and we go to the north. We are being attacked by the enemy’s small unit....

May 11, 2016 · 2 min · 329 words · Michael Jacobs

Chapter 4: Guess Who's Coming to Dinner: Starved for Help

guides Last update:11 May 2016 When you regain control ofLee, you might optionally look around the room. To the right of the stairs on the floor are some strangeScratchesyou can look at. you’re able to leave the cabinet open - it does not matter. Therefore, go up the stairs. Do not worry about the creak - no one will hear you. Start with the first. Open theCloset Doorand search the closet....

May 11, 2016 · 2 min · 416 words · Michael Phillips

Chapter 4: In Harm's Way

guides Last update:11 May 2016 Tavialeads us to a greenhouse, where we meetSarahandReggie. Our work is to trim the trees. You have to be tough 3.) You… want a hug? you could control pain 2.) Troy would’ve been worse 3.) I think she’s okay 2.) I’ll take care of her 3.) She’s a baby ATTENTION!Now we have to make an important decision. We can either helpSarahdo her work or leave her alone and do our own work....

May 11, 2016 · 1 min · 131 words · Michael Morgan

Chapter 4: In Too Deep

You are going to choose one of two ways to the ferry. you’re able to choose between a broken window and a ladder. Ladder: Upon entering the upper deck, you will have to initiate the door. Approach the chest shown above and kick off the Raft Locker. After taking the Rebar, use it on the Door. Search the insides and go downstairs. You get here after both choices. Window: Jump inside through the window and use your flashlight to light up your way....

May 11, 2016 · 2 min · 229 words · Joshua Lee