Blackpowder Courtesy. 1

Go to [Docks] during daytime and enter the Qunari camp. Head to whereArishokis#1(M19, 8) to initiate a talk. However it’s not necessary, as even without him you will be sent to Darktown. Stay in Darktown and go to its southern part. It’s a good idea to command your party members to stay by the starting point. Go down yourself and encourage the enemies to follow you to the very top....

May 11, 2016 · 2 min · 272 words · Steve Jones

Blacksmiths and bows- Preparations

This way they will have a very short route, which should greatly boost their production rate. Now, build 4Wood Campsin between theStockpileand the trees. Use the gold you have from the very beginning and buy 40 pieces of wood. With the help of newly acquired resource, build 3Apple Orchardsas close to the previously placedGranaryas possible. Afterwards, start recruiting yourConscripts- you will need over a dozen of them at least. At the next wood delivery, provided that you have at least 10Conscripts, build two moreWoodCamps....

May 11, 2016 · 1 min · 163 words · John Carroll

Blades- Special Skills

It enables a slow, but a very powerful blow which deals a lot of damage. Some foes (i.e. animals) can’t evade it. Therefore it’s ought be used carefully and with consideration.Requires Bladesat 2. Forging- without this skill you won’t be able to piece together any of the legendary weapons. Swordmaster- greatly increases damage dealt by blades. Start raising it as soon as it becomes available (can be tought byAlvarezon Antigua)....

May 11, 2016 · 1 min · 208 words · James Hopkins

Blast Furnace & Casting Facility- Alaska

guides Last update:11 May 2016 Get on the other side of the room using the platform. Stick yourself to the wall and use the ledge to get to another one. Now you have to watch out fore the Dwarf-Gekkos. Wait for the right moment and start walking downstairs. However - don’t go to the end of it. Get to the handrail near the elevator, jump down and call the elevator....

May 11, 2016 · 1 min · 201 words · Stephanie Maxwell

Bleakrock Isle

guides Last update:11 May 2016 Quest Hubs- this sign and similar landmarks point to locations with quest givers. Every quest hub got his own short story. Skyshards- located on ground level ore above. Skyshards (underground)- located in dungeons or caves Wayshrines- you could teleport to previously visited Wayshrines. If you die you show up at the nearest Wayshrines. Public Dungeons and Caves- solo or group, caves or dungeons. You will visit this locations with random players....

May 11, 2016 · 2 min · 266 words · Thomas Padilla

Bleeding

guides Last update:11 May 2016 Blood works as your character’s life. Losing the last drop of it will result in death. Bleeding can occur randomly after each hit from aZedor other player. It can also be because of stepping into a wire fence, falling from a big height or infection. It’s represented by a red blinking blood drop icon. There are 6 blood levels which have different effects on your character....

May 11, 2016 · 1 min · 159 words · Martin Murray

Blighttown. 1

Go down the ladder(on the left). In this location you’ll often move this way. Sometimes it is hard to see a ladder but they are usually marked with torches. In the darkness you’ll seeogres/trolls armed with clubs(stubby humanoid creatures). venture to lure them out using arrows(aim at head to inflict more damage). If you prefer a melee fight then be very careful. Enemies are slow, but there is not too much place for maneuvers....

May 11, 2016 · 1 min · 199 words · Kevin Kelly

Blighttown. 3

guides Last update:11 May 2016 At the top run over the platforms inside the “building”. Kill a ghoul inside andtake the elevator down. you’re free to now kill the parasite without a risk (from behind). After killing the enemies,run into a tunnel. On the other side go down the ladder[1]andgo through fog. [2] Before passing fog you’re free to jump down on the platform to collectWhip. From this place you’ve got the option to easily return up....

May 11, 2016 · 1 min · 177 words · Mark Thompson

Blind Instruments of Fatality M10

2Mine 3SouthstarHostile Haven fort. 7Academy HeroesTalk to them - main quest “Elemental Disturbance”. 8Fire Gate 9Shards of Fire The map above shows two locations that make the second mission of Haven campaign. You will be still controlling the young prince Tomas who must prove his worthiness to the kingdom. You start the mission with a city and two heroes. It’s another example of a well designed map and surprising story....

May 11, 2016 · 3 min · 543 words · Heather Cline

Block, synchronized block and dodge

That is precisely why you must learn and master 3 key skills: block, synchronized block and dodge. The easiest way to defend yourself and the least useful. That is why you should learn and master synchronized block as fast as it’s possible for you to. Harder to master and execute successfully than a regular block, but giving a huge advantage if used correctly. Unfortunately, not all attacks can be blocked....

May 11, 2016 · 1 min · 117 words · Jessica Sims

Blocking and dodging

Blocking decreases damage taken and, additionally, it allows you to counter the opponent’s attacks. Tekken) by holding down the “back” button. At first, this may be troublesome, but after you maser the button, blocking becomes intuitive. However, blocking does not protect you from everything! Another method to avoid taking damage is dodging. Overhead- You block them while standing. You cannot dodge them so, crouching is of no use here. High (blow to the head)- You block them while standing....

May 11, 2016 · 1 min · 114 words · Morgan Duncan

Blood and Sand

Talk to theEmperor Hakan IIand then choose the passageway leading to theWestern Channel. Watch out forElectric Eel’shere, because they’ll be attacking you in groups. As for the location itself, it’s a web link of corridors. Continue exploring it until you locate a passageway toWestern Flow Control Room. Notice that the game has unlocked a passageway to theEastern Channel. Start exploring the sewers again. Go to theEastern Flow Control Room, pull the lever and use a newly unlocked passageway....

May 11, 2016 · 2 min · 321 words · Ashley Moore

Blood Meridian

The team lands near the Vasari Square and is to report to captain Narville for further orders. Approach him and listen to the commands. On the right side there is the door you must blow up. Approach it and set the explosives according to the commands appearing on the screen. Step backwards quite a bit, wait for Garza to get away and detonate the charge. After that, follow Garza. Dakurol Alley...

May 11, 2016 · 2 min · 366 words · Troy House