Baker Street, 13th September 1888

guides Last update:11 May 2016 Holmes and Watson are talking about all things that they had learn separately. Watson will give theencoded messageto Holmes. Now you have to decrypt it. Go to the laboratory desk and click it to activate the message. A special board will appear, so tap on the document icons. You will be sent to a appropriate tab in your equipment. Open two pages of the Spartaca Encyclopedia (these about cats and valerian)....

May 11, 2016 · 1 min · 152 words · Daniel Thompson

Baker Street, 8th November 1888

guides Last update:11 May 2016 Sherlock will receive an address and he want to check it. You will be automatically moved to the Dorset Street. When you will be there give a shot to find a crying man. Speak with him and you will find that something terrible has just happened. Holmes will decide to investigate this. Go into the yard and enter the door on the left. The view will be awful....

May 11, 2016 · 1 min · 191 words · Lisa Gray

Baker Street, 9th November 1888

guides Last update:11 May 2016 Sherlock knows who is Jack the Ripper. He want be sure so you will have to look at the General Deduction Boads. press the board to zoom it. As always you have to choose correct answers (they will be marked with green). This time will have to complete 5 boards. Conclusion II:The murderer from Whitechapel is doing the same(version 1). Conclusion V:Jack the Ripper is very strong (version 1)....

May 11, 2016 · 2 min · 375 words · David Monroe MD

Bal Foyen

guides Last update:11 May 2016 Quest Hubs- this sign and similar landmarks point to locations with quest givers. Every quest hub got his own short story. Skyshards- located on ground level ore above. Skyshards (underground)- located in dungeons or caves Wayshrines- you might teleport to previously visited Wayshrines. If you die you show up at the nearest Wayshrines. Public Dungeons and Caves- solo or group, caves or dungeons. You will visit this locations with random players....

May 11, 2016 · 2 min · 225 words · Ricky Reid

Balance of Power missions

It means that depending on your decision, you will be completing a different task. The last choice is the most important. The person supported by you will become the leader of the Golden Path. Your choice will influence the following events and also change the next mission (A Cultural Exchange). Another clash between the leaders will be about the opium plantation. Your choice will also influence the next missions to some extent: The Sleeping Saints and City of Pain....

May 11, 2016 · 1 min · 142 words · Douglas Edwards

Bane #2

after the completion of theStop the Joker #2 - cell block Bmain mission. It is much better an idea to use them to charge theshock gloves. You still need to avoid the boss' charges and wait for opportune moments to launch your offensive. (cape- beatdown - the special button combination). Continue fighting until the moment when Bane has only a small portion of health left. The second phase of the battle requires a completely different approach....

May 11, 2016 · 1 min · 194 words · Eric Foster

Bang for Buck. 1

Using it you could smash various items -boxes with the mark of the red fistshould interest you the most. One of them is right above you. There aretwo boxeswhere you began the level - destroy them [1] and collect thebubbles. [2] After beginning the level, go right andavoid the flamethrower. [2] Throw the bomb into the boxes on the rightto create a passage. [1] Further on proceed the same withmines,blowing up the passage leading below....

May 11, 2016 · 2 min · 395 words · Anne Brown

Bang for Buck. 2

It requires coordination and dexterity, as you have to act very fast. You grab the bomb by holdingR1and throw while standing - just push theright analog stickand let go ofR1. [2] Above the multiplayer zone there’s a shelf with bars-itemshave been hidden here as well. [1] Move on upstairs andgrab one of the bombs going left. [2] Behind thenext checkpoint you will come across another cage. [1] Free the robots and move further to the left to scrub the path for them....

May 11, 2016 · 1 min · 210 words · Olivia Roberts

Bangkorai

guides Last update:11 May 2016 Quest Hubs- this sign and similar landmarks point to locations with quest givers. Every quest hub got his own short story. Skyshards- located on ground level ore above. Skyshards (underground)- located in dungeons or caves Wayshrines- you could teleport to previously visited Wayshrines. If you die you show up at the nearest Wayshrines. Public Dungeons and Caves- solo or group, caves or dungeons. You will visit this locations with random players....

May 11, 2016 · 2 min · 271 words · Seth Warren

Bank robbery"missions"

guides Last update:11 May 2016 The robbery looks identical in every location. There are a few banks throughout the game and each of them can be robbed the same way. This way the bank’s security won’t be able to call the police. Having a safe cracker, enter through the front door[519]. Get to business at once and shoot all the guards[520]. 521 522 Lead your safe cracker to the safe’s door[521]....

May 11, 2016 · 1 min · 142 words · Brianna Martinez

Baptism of fire

guides Last update:11 May 2016 … Everything starts in the day of the baptism. Moe Green in Las Vegas is dead already and Michael demands unparalleled loyalty from everybody. It’s time to make a move… Watch the cut-scene, then go to Clemenza. He’s in a flower shop in Midtown. After a short talk, enter the car again and go to the St. Alban hotel. You’ll meet the don of the Stracci family....

May 11, 2016 · 2 min · 399 words · Sandra Reynolds

Bar Tab (steps 1-4)

LIST OF QUEST OBJECTIVES: 1. PRIMARY - suspend the first communication relay -Gaining access to the antenna is only possible after completing a mini-game. PRIMARY - block the second communication relay -Finding the second antenna is very easy. Otherwise you won’t have to expect any complications. PRIMARY - Meet Jaya -You will unlock this objective automatically after entering the Hengsha Court Gardens building. The apartment you’re looking for is on the top floor....

May 11, 2016 · 2 min · 411 words · Peggy Vance

Bar Tab (steps 5-7)

The first option is to choose the main entrance#1or the roof entrance. Doing this will allow you to get to the elevator#2. Either way you must end up on the highest floor. Experience: 100 experience points. It doesn’t matter which path you’ll choose as long as you end up on the correct floor. If you didn’t eliminate theguardsthe last time you were here, then obviously you must continue avoiding them....

May 11, 2016 · 2 min · 264 words · Sara Brown