Aircraft carriers

guides Last update:11 May 2016 Aircraft carriers are a specific throw in of warships. Controlling them sometimes change the game into a strategic one. You will control few squadrons of airplanes. You will be giving them orders to start, attack or retreat back to the aircraft. It is all done from the map of the whole region. Your main objective is to support other warships in attacking enemy. Because of that, you must remain hidden all the time....

May 11, 2016 · 2 min · 232 words · Charlotte Ramirez

Al Neri

guides Last update:11 May 2016 Dispose of Jaggy Jovino. Jaggy Jovino turned against the Corleone family and is giving information to the Barzini family. check that not to hurt any of the ladies. Reward: 7 500$ Bonus objective:do not hurt any of the girls. Take care of “Big” Bobby Toro. “Big” Bobby Toro is the Barzini’s capo, wanted by the Corleone. Do not allow Toro to arrive there. Do not hurt any of the policemen....

May 11, 2016 · 2 min · 353 words · Catherine Lawson MD

Al Shedim / Mora Sul temple keys

guides Last update:11 May 2016 The temple keys of Al Shedim 1. Just ask him to give you the key. you could get it by killing the Orcs near the temple. You may also beat Lester and take his key. 3, 4, 5. The temple keys of Mora Sul 1. Kalesch - the Orc supervisor has one. When he attacks you beat him and take his key. Kirk - the mercenary from Mora Sul has one....

May 11, 2016 · 1 min · 173 words · Amanda Foster

Albino Taarkas

Below, there are their whereabouts listed. Cross a flying fox for her perilous home near a groaning ravine. Then, make your way to the scarp above, using the hook. From there, you will be able to target thetaarkawithout any problems. An elevator reaches for a stormy sky - at its foot, look high. Look up on the right . Seething Akrid cave with stalactite teeth-skyward is she found. After you deal with them, look up on the wall, near the destroyedgenessa....

May 11, 2016 · 2 min · 287 words · James Lozano

Alchemilla Hospital- Otherworld

guides Last update:11 May 2016 Day Room Break the glass and go inside. Use an effective combo of 3 x LMB/A + RMB/X. Walk to the western wall and cut through the skin. You’re in aroom 303now. There is savepoint on the walland anoteon the bed. Exit the north door of the room. Go along the corridor to the Linen Room. In the halfway you will be attacked by a new enemy - a Swarm....

May 11, 2016 · 2 min · 366 words · Matthew Cobb

Alchemy & Cooking

Furthermore, you’re gonna wanna have appropriate alchemy equipment. One of the available housing options (world map) is to transform your workshop into a laboratory. Special alchemy equipment can be purchased in appropriate stores in all the larger cities (potion icon). To craft new items you should probably put the required ingredients on your alchemy table. All the available recipes are located in the alchemy section. Every created potion will give you alchemy experience points and knowledge....

May 11, 2016 · 1 min · 124 words · Sherry Cabrera

Aldia's Keep

The same is true for the next door. Lucatiel of Mirrah NOTE! Lucatiel disappears and she will be available only in the next cycle of the game (the NG+). Navlaan - Royal Sorcerer Navlaan. If you are dead (hollowed/zombie), he tasks you with several quests. After you complete them, it’s possible for you to buy spells from him. If you already have too many branches, you’re free to lift the spell from the ogre....

May 11, 2016 · 5 min · 913 words · Dr. Zachary Smith PhD

Alfred

guides Last update:11 May 2016 You meetAlfredfor the first time at theCathedral ward. You find him when you exit theOedon Chapelthrough the exit on the left. Walk around that building on the left side and climb up the stairs and go a bit ahead. Cross the chapel and turn right to find the kneelingAlfred. While talking toAlfredand after you agree to work for him, you receive 3xFire paperand a new gesturePray....

May 11, 2016 · 2 min · 270 words · Shannon Garcia

Aliens: Colonial Marines Game Guide

Game over, man! This unofficial guide to Aliens: Colonial Marines contains an exhaustive walkthrough of all 11 missions. All collectibles are listed at the end of the guide to help quickly locate any missing items. The guide follows the single player campaign, with a team controlled entirely by AI. Most standard items, such as armor pieces, med-packs, or ammo, pop up in random places. For easier orientation, all secret items have been marked in green....

May 11, 2016 · 1 min · 140 words · Antonio Jenkins

All Fall Down

guides Last update:11 May 2016 Go forth. You’ll turn on the wall walk this way (#70). Use it and kill the enemy before he manages to turn off the wall walk. If you’ve got the option to’t do that, you’ll have to turn it on again. Kill the enemies and push the cocoon towards the passage (#71). Shoot it to reveal a force field. Spirit walk through it and use the switch (#72) to turn it off....

May 11, 2016 · 3 min · 475 words · Terry Perez

All In (Achievements)- Final missions

guides Last update:11 May 2016 All In: The description says it all. The circumstances of the mission vary depending on your previous decisions. DuringAll Inyou may be attacked by Zerg air forces or Nydus Worms. The Zergs will start incoming from everywhere. Battlecruisers can also do, but they are very heavy and you will definitely feel it here. What’s worse, a might Leviathan will appear at around 70%. Focus on producing Banshees - keep sending them to the Worms and replenish any losses....

May 11, 2016 · 2 min · 224 words · Jennifer Guerrero

All or Nothing

Once you’ve accepted the task, you’ll be moved near Hoover Dam#1. You’ll be accompanied by thetype II Securitron. Get ready for an intensive fight - you’ll be attacked by fewCenturions#2. NOTICE: If you have an alliance withGreat Khans, a small group of them arrives to help you. And if your reputation with NCR is quite low, you’ll have to fight also againstNCR soldiers. Walk through the door to the Hoover Dam Control Tower and head to the [Hoover Dam offices]....

May 11, 2016 · 1 min · 201 words · George Hughes

All That Remains. 1

Return to [Hightown - Hawke Estate]. Gamlen will also inform you that she has been sent lilies. The boy will want something in return for information on the events that he was a witness of. At first you will be heading towards The Hanged Man#2. After getting to the inn, turn to the south#1. This time you will be moving towards the foundry district. Once inside the building, keep following the blood trails onto the upper balconies#1....

May 11, 2016 · 2 min · 217 words · Steven Zamora