After the assault

guides Last update:11 May 2016 After victorious battle for a settlement you will be given access to few orders. Increase instability in province and give money to your treasury. This order create a new country from a reclaimed region. New country becomes your ally and immediately start war with its previous owner. Useful possibility, as it creates a buffer country between you and your enemy. The order makes your forces loot and then occupy a settlement....

May 11, 2016 · 2 min · 219 words · Veronica Wells

AGATHA Agatha's House

guides Last update:11 May 2016 You are going to meet Agatha. On the right you will notice a homeless guy. On the left you will find Agatha’s house. Ring the bell but there will be no answer. So enter the house. On the right there is a door to the kitchen. Go and you will find a bonus (+5). Now go straight ahead and you will enter the living room....

May 11, 2016 · 2 min · 257 words · Kaylee Rojas

Age of Wonders III Game Guide & Walkthrough

It’s a modern version of the classic series!. The chapter entitledHeroes, includes acomprehensivedescription of the possibilities laid out for the main characters of the game. Age of Wonders IIIis the fourth installment of the turn-based strategy developed by the Dutch Triumph. The story takes place in the fantasy world inhabited by various races and classes. The task of the player is to found his own Empire that consists of many unique units....

May 11, 2016 · 1 min · 175 words · Ashley Jordan

Agents

guides Last update:11 May 2016 Agentsare your special forces. They don’t gatherinfluenceand they have noloyalty. Allagentsskills have two levels. First one unlocks new ability, usually active one, the second upgrades it. Additionally, every second level increase one ofstatisticsby one point. Because of that,agentsdon’t have useless abilities, only those you don’t need currently. Messengersgain experience for every action, even a failed one. For that reason you should send them on hard, but not hopelessly hard missions....

May 11, 2016 · 2 min · 308 words · Jasmine Lewis

Aggro Training

Using the precise aiming, destroy all the dummies and prepare for a fight with a manned turret. That will end this part of training. You’ll find yourself in front of a wooden box. Move towards it and - while running - press[Y]to slide into cover. Now you have to learn how to throw grenades properly. To perform a perfect grenade attack, throw it through the facade door. Characters will move automatically to another part of the camp....

May 11, 2016 · 2 min · 315 words · Cynthia Nguyen

Agroprom Institute- part 1

Witalik will offer his help in reaching the southern Duty base. Check the description of first main quest for more info on how to get to the base safely. 2)Kolobok- He works as a bartender in the southern Duty encampment. Notice a lot of food on the table. You may pick these items without any problems. 3)Mitaj- Mitaj is a trader in the southern Duty base. 4)Major Zwiagincew- He is one of the soldiers in the southern encampment....

May 11, 2016 · 2 min · 309 words · Renee Hudson

Agroprom Sewers- part 1

guides Last update:11 May 2016 1. Listen to a short statement made by the general and start moving forward. Eventually you’ll reach a flaming tunnel (screen). As long as you stay away from the fire, you should be fine. Remember to move slowly, so you won’t make any mistakes. You should notice a lot of side corridors. Use them to keep your progress, because you’ll be safe there. You should start encountering mutants in a short while (jumpers - to be more precise)....

May 11, 2016 · 2 min · 305 words · Mason Lucero

Aiming and shooting

guides Last update:11 May 2016 To deal some damage to your enemy, you must hit him. Your bullet may fly for even few seconds. It is wise to shoot first from one cannon and look to see if you have aimed properly. If yes, then you’re able to unleash the whole salvo. Sadly, there is no universal rule for aiming at long distance. You must simply train a lot until you’re able to instinctively approximate where you should send the bullets....

May 11, 2016 · 3 min · 452 words · Mark Harris

Air Defense Bunker

Go in big building’s direction. You’ll meet medic Anderson (#2). Wait until he heals you and go inside the complex. Few seconds later you’ll find yourself in the room and encounter first enemy (#3). Help allied troops in exterminating some opponents and go straight ahead, by taking the only available path. During the walk, look in crates (#4). it’s possible for you to find there health and ammunition. In the next room, you could pick up a machinegun (#5)....

May 11, 2016 · 2 min · 342 words · Kristen Parker

Air Delivery

guides Last update:11 May 2016 Start by using thejammeron the barrier that you could see across the window. There is acubepast it. Enter the room with twofans. you should probably get to thecube. This is why you should un-mount thefanon the left and place it onto thepressure plate. Pick up the cube and place it onto the fan. Walk onto the pressure plate to un-mount it. Climb the ladder over the wall, to the next room....

May 11, 2016 · 1 min · 153 words · Nicole Bishop

Air transport, air fight

guides Last update:11 May 2016 Rule number 1 - always fly with gunners. All air transport vehicles have two anti-personnel guns mounted on sides of the machine. have a go at fly with two additional soldiers, who will operate these weapons. In gunships, the pilot needs someone, who will operate the anti-personnel machine gun and guided missile launcher. Rule number 4 - avoid EMP rocket launchers EMP weapons are the worst enemies of all flying machines....

May 11, 2016 · 2 min · 222 words · Tara Black

Airbase

guides Last update:11 May 2016 This map is fairly big and multidimensional. Generally speaking, it is divided into upper and lower level. There are lots of vantage points offering an outlook for most part of the map. The fighting mostly happens indoors (lower level) or at the landing field (upper level). There is one turret on this map. It is located near the capture point inHardpointmode (or flag inCTF). you could enter the building the traditional way from several sides - also from the upper and lower levels....

May 11, 2016 · 2 min · 241 words · Sean Benson

Aircraft carrier

guides Last update:11 May 2016 Aircraft carrier This mission also starts with a parachute flight. Shoot the enemies on the deck with your sniper rifle, so you’ll land safely. Finish remaining troops in back-to-back maneuver. You have to get to four jets preparing for take off. Sabotage them all, so they will stay on the carrier. Now you have to get to the command deck and speak with carrier’s captain....

May 11, 2016 · 3 min · 442 words · Nicole Spencer