6. Covenants

guides Last update:11 May 2016 Covenants are special groups, that are mainly associated with the multiplayer gameplay. There are various bonuses and special items associated with it. Warriors of Sunlight- the required item can be found in the “Undead Settlement”. Pick the first option and enter the building through the door on the left. Look for her in the cathedral, right in front of the place with the boss fight....

May 11, 2016 · 2 min · 223 words · James Mccullough

6. Firearms

guides Last update:11 May 2016 This chapter contains the detailed description of all firearms in DayZ Standalone. Besides the detailed description of rifles, pistols and shotguns, you’ll learn about ammo and modifications. Icon Name key in of ammo Description Clips 1911. .45 ACP Semi-automatic pistol with medium damage and short range. you’ve got the option to add a torchlight and silencer. Clip contains 7 .45ACP bullets Magnum .357 Revolver with huge damage and short range....

May 11, 2016 · 2 min · 406 words · Dennis Miller

6. Housing

You will also learn about the requirements of housing. Everyone wants to have their own place somewhere far from the civilization. In Wildstar, it is possible after achieving level 14. When you meet the requirements, you should go to your Capital City and get the proper quest. It consists basically of looking at various interior styles and then going to a house hologram nearby. You will be transported to your own castle in the clouds....

May 11, 2016 · 2 min · 414 words · Heidi Williamson

6: Light It Up

The first Core Relay is located in the southern part ofPioneer Squaredistrict. As a reward, Delsin will gainLaser Insightpower. Using Laser Insight power is somewhat similar to using weapons with sights. Get rid of the guards on the neighboring roof whichever way you choose. Note:It is a good idea to develop Laser Insight power so to, e.g. You must now head to the second Core Relay, following the well-known purple trail....

May 11, 2016 · 2 min · 257 words · Mark Bailey

6: Prodigal Son- The Slums

Difficulty level:medium Reward:5000 experience, Blueprint (Zombie Classic). you could start this mission already when completing the Pact with Rais main quest. You will find Alexei here. Talk to him and he will ask you to find his son Kristov in the Tower. You will be sent to Ayo, who can be found on the nineteenth floor. You will learn that Kristov was seen near a newly built high rise. you’re free to leave the Tower....

May 11, 2016 · 2 min · 233 words · Amber Lester

6: Shattered Memories

Secondary objectives:you should probably kill two archers with a shot to the head. After the mission starts, follow Gollum. Stop wherever he stops. While crossing the ruins, you get the opportunity to complete the secondary objective. you better use the bow to eliminate two orc archers, by shooting them through the head. The next part of the mission is very simple. Start with standard melee attacks and eliminate the ghuls one-by one, or vault above their heads....

May 11, 2016 · 1 min · 183 words · Summer Taylor

7. First steps in Warlords of Dreanor

guides Last update:11 May 2016 You start the game in theAssault on the dark portallocation. First tasks will introduce you to the plot and will show you the basic types of quests. This part of the game is heavily directed, so expect many cinematic fragments and animations. After completing few first quests you will have all the abilities that a character on level 90 should have. Sacrifice some time to learn how to use them....

May 11, 2016 · 2 min · 238 words · Kirk Wyatt

7. Halls of Oblivion

guides Last update:11 May 2016 Received: During quest6. The faith of the High King. Find an exit You will appear at unspecified location. You will reachthe room of forgotten, in which reside other lost creatures. Another gate is guarded by a guard. Priestess tell you how to get out - you better break the Pyra seal. Approach to the guard and ask him about your passing through the locked gate....

May 11, 2016 · 2 min · 316 words · Monica Jackson

7. PvE instances

guides Last update:11 May 2016 This chapter contains general information about PVE Instances. It also shows the difference between Adventures and Dungeons. After that you’ve got the option to queue by choosing your role. While waiting, you’re able to continue to explore the world and complete quests. When the system finds a group for you, you will be notified. After accepting the invitation you will be teleported to the instance....

May 11, 2016 · 2 min · 314 words · Steven Hamilton

7. To Western Woods part 2

guides Last update:11 May 2016 Susan:WithoutEdmund’shelp,Lucywould never make it through the snowdrift. Those perfidious archers attacked all the time from their safe spots. But our situation got worse when we ran into an ogre. The beaver told me to play the pipes I found near Mr. Tumnus’s house. The melody put the ogre to sleep in a few seconds. The wolves kept coming even as we fought. Unfortunately, the ruckus we made woke up the ogre....

May 11, 2016 · 1 min · 144 words · Stephen Herring

7.1. The Duke Dome

guides Last update:11 May 2016 Soon after leaving the sewers you will come across two obstacles. The first is a electrified pool. Just wait for the pole to stop sparkling and quickly jump across the pallets. The second is a fire blocking your way. After a short ladder climbing you will reach the building site. Head to the site, where Pigs will knock down Duke’s statue. Deal with them and create yourself a passage by shooting the red barrel below the container....

May 11, 2016 · 1 min · 184 words · Laura Le

7: Gassed Up- The Slums

guides Last update:11 May 2016 How to unlock:Listen to Alfie over the radio while exploring the world. Difficulty level:medium Reward:5000 experience you could start this mission after completing the Voltage side quest. Listen to Alfie over the radio and he will ask you to find Jeff’s fortress. It is located in the western part of the map (number 7aon the map). you’re free to leave this area. Now, you have to find three valves....

May 11, 2016 · 2 min · 252 words · Laura Peterson

7: The Outcasts

Secondary objectives:you better perform stealth executions on five orcs in the stronghold. After you start the mission, follow Hirgon. After you have obtained the herbs, get back to following Hirgon. In the next location, you run into quite a handicap, because there is a single caragor there. After you have tamed the beast, you’re free to leave it alone and pick the herbs. Soon, Hirgon will resume his march. The plan is that you stealth-kill five orcs in the stronghold....

May 11, 2016 · 1 min · 135 words · Angela Barr