Where it all Began's ending in Far Cry 5

guides Last update:09 April 2018 This page contains our walkthrough forWhere it all Beganmission inFar Cry 5. This isthe final story mission that leads to one of the two available endings. NOTE-Make a copy of your current savebefore you start this mission. After reaching that place you have to watch a cut-scene. Ending 1 - Resist the Father Choosethe upper option(Resist) to initiate this ending. You have toface Joseph Seed....

April 9, 2018 · 2 min · 289 words · David Copeland PhD

Wolf lures map in Whitetail Mountains in Far Cry 5

guides Last update:09 April 2018 The map aboveshows where wolf lurescan be found in Far Cry 5. You may locate and destroy these cultist objects while traveling in the Whitetail Mountains. There are a total of10 luresthat can be destroyed in this region. An example wolf lure is shown in the screenshot above. you’ve got the option to use any firearm to destroy them. Just shoot the generator at the base of the megaphone tower....

April 9, 2018 · 1 min · 98 words · Jacqueline Pratt

False Prophet in Far Cry 5

It is a spectacular mission to demolish the huge statue of Joseph Seed. The protagonists will be disturbed by the Cultists while carrying out this plan. A full description of the solution for the mission of “devastation” of the statue is given below. Get to prison and talk to Tracey (she should guard the walls of the jail). Head to the hill where theJoseph’s Wordstatueis located. Be careful of at least one sniper before approaching it....

April 6, 2018 · 2 min · 240 words · Derrick Anderson

Fish and fishing spots in Whitetail Mountains

For more information on fishing, see the relevantchapterof our guide. What fish can be caught in Whitetail Mountains? Our map features a legend that makes it easier to find a specific species of fish. This site is not associated with and/or endorsed by the Ubisoft or Ubisoft. All logos and images are copyrighted by their respective owners.

April 6, 2018 · 1 min · 57 words · Gregory Adams II

How to act during random encounters in Far Cry 5?

guides Last update:06 April 2018 You canmeet cultistsnot only during missions but also while you areexploring the world. Reaping trucks Shoot a truck driver(with a sidearm while you are driving a vehicle). That truck will stop. After that you have to find thelever that will unlock access to its back. This gives you resistance points. Remember that it’s possible for you to search the inside of a truck. Note- you’re able to also findparkedandunguarded trailers- the picture above shows an example....

April 6, 2018 · 2 min · 343 words · Justin Anderson

Hunting map in Far Cry 5

guides Last update:06 April 2018 In Far Cry 5, as in the previous games, thehuntingreturns. Now we can only sell animal skins, and the hunt itself benefits the player by unlocking talent points. you might find out more about hunting wild animalsin a separate section of this guide. This site is not associated with and/or endorsed by the Ubisoft or Ubisoft. All logos and images are copyrighted by their respective owners....

April 6, 2018 · 1 min · 71 words · Summer Andrade

Starting tips for Far Cry 5

guides Last update:06 April 2018 Below you’re free to find tips and hints forFar Cry 5. recruiting new specialists faster). The game features an easy-to-use fast travel system. you could discover moreblue iconswhich serve asfast travel pointsby exploring the world. This method of traveling is free but it is only available when no one is attacking you. At first, almost the entire map is covered by “fog of war”. you could reveal new parts of it by visiting them personally....

April 6, 2018 · 3 min · 464 words · Robert Avery

Clean Water Act in Far Cry 5

You will find a complete description of this task in the following chapter. Get to prison and talk to Virgil. The two main buildings on the station site are closed and you could’t get inside straight away. Using the console will drain the water from the tank, but only for a limited period of time. Then jump into the tank and use the tunnels to get closer to the building....

April 5, 2018 · 1 min · 183 words · Christina Terry

QUBE 2- Forgotten Roots

guides Last update:05 April 2018 Chapter 1 - Forgotten Rootsintroduces the player into the gameplay ofQ.U.B.E. Use the action button on one of the white squares located on the ground and then step on it. Theblue cubewill function as a trampoline, launching your character to the upper level. Go through the doors that can be seen in the distance. More white boxes in front of you. Activate one of them to create ablue cubeand jump to the higher level....

April 5, 2018 · 2 min · 370 words · Taylor Russo

QUBE 2- Fragile Dreams

guides Last update:05 April 2018 Chapter 6, Fragile Dreamsintroduces a new gameplay element toQ.U.B.E. 2, namelymovablewallsthat can be used as bridges and catapults that will launch your character into the air. You will reach another room with a reactor that needs to be charged. Go through the only open door. If you look up, you will see a movable wall with a control panel. Activate it with theRMB. Now create ablue cubeon the console to get to the upper level....

April 5, 2018 · 6 min · 1214 words · Sandra Walker

QUBE 2- Lost in Transmission

What’s more, you will gain the ability to remove the previously created cubes. Approach the construction and activate it. Your character will gain the ability to creategreen cubes. Approach the panel and use the newly acquired ability to advance to the next room. Once there, create agreen cubein the middle wall panel and ablue cubejust below it. Afterwards, turn around and pull theorange cubeout of the wall, as shown in the above screenshot....

April 5, 2018 · 2 min · 320 words · Elizabeth Anderson

QUBE 2- The Abyss

guides Last update:05 April 2018 Change the magnet’s color to blue and move the crane left. Return to the wall panels and create agreen cubeat the top and ablue oneon the bottom. Green cubewill be reflected by the magnet, landing on the button that activates the mechanism. Move the crane right and change the second magnet’s color to blue. Create agreenand ablue cubeon the side panel. Thegreen cubewill jump through two magnets and unlock the door....

April 5, 2018 · 3 min · 632 words · Bailey Mccann

QUBE 2- The Edge

Remember that it has two poles so it may pull or repel objects. When you enter the room with the last reactor, immediately get to the door on the left. Create agreen cubeon the upper panel. After you move it from the wall be sure that the magnet is glowing in blue color. The magnet will repelgreen cube. After that, your character can pass to the next part of the room....

April 5, 2018 · 6 min · 1095 words · Peter Smith