Dress up as the cultists' leader

guides Last update:28 January 2019 Go to the corridor. Go through the middle door on the left to enter the storage room. Go back to the Seer and throw the pillowcase into his hood. Tell him that he looks fine. Check the ghost’s room - the room is empty. Go outside and head to the laundry. Rufus will automatically wear the Seer’s robe. The laundry cult decides to perform a sacred ritual....

January 28, 2019 · 1 min · 206 words · Kayla Stevenson

Earth Platypus

guides Last update:28 January 2019 Proceed to Bellevue - the road to the garden is blocked by a rake. Turn right and hit the tree. Hmm… an angered gardener will kick you to the market. Return to Bellevue, it turns out that the rake had disappeared. Enter the garden and pick up theshovel. give a shot to take an egg. The rodent moves similar to a chess knight - one field forward and one to a side....

January 28, 2019 · 1 min · 196 words · Matthew Johnson

Enter the rebel hideout

guides Last update:28 January 2019 Talk to Janosh to receive apiece of paperwith the code. Enter the ship and choose Porta Fisco on the radar. punch the cardboard boxes next to the entrance to the next area to get theninth puzzle fragment. This is a tip for a minigame that will be activated when you knock on the door. For example, if two knocks are right, you’ll hear a single knock in response....

January 28, 2019 · 1 min · 159 words · Shane Potter

Get a memory card with codes

guides Last update:28 January 2019 The action ofGoodbye Deponiawill take you back to the blue Rufus. smack the button at the door. To get to the boat, you need a memory card with codes. Walk through the walkway on the right. You will get to the Argus' office. Watch the safe - you’re gonna wanna know the opening combination. Take yourvoice recorderlying on your desk. When Argus appears, hide behind your desk....

January 28, 2019 · 2 min · 233 words · April Miller

Get rid of the guard

guides Last update:28 January 2019 Goal is busy writing a report. She asks Rufus to make the bed. Press the button that opens the bed and enter it. Rufus got rid of his disguise, unaware of the cameras. you’re gonna wanna get to the main computer processor and delete the recording. You have to get rid of him somehow. To do this, pull the mattress off the bed and take away theslatted frame....

January 28, 2019 · 1 min · 175 words · Tara Robinson

Get some light source

guides Last update:28 January 2019 The three Rufuses must save the Goal and the Depot. Unfortunately, they do not know how to get along very well. After the dialog options are exhausted, click PPM of the left and right Rufus. The three icons that appear at the bottom are used to pick the character you currently want to control. Decide on the blue Rufus and take out the acid from his inventory....

January 28, 2019 · 2 min · 258 words · David Wilson

Get to the hospital and operate Kletus

guides Last update:28 January 2019 Take care of the blue Rufus now. You have to get to the hospital where the sick Kletus is staying. initiate the flap on the left, there is a terminal inside. nudge the box next to the terminal and take theform. press the terminal form and pick the system Yrk-75. There is no key - so drop your Yrk key into the machine and fill in the software form....

January 28, 2019 · 2 min · 257 words · Patrick Wade

Getting out of your cell

guides Last update:28 January 2019 Now take control of the blue Rufus. The poor man was confined in a cell. punch something wrapped in a blanket - it' Kletus. Talk to the guard, say that you are hungry and need a bathroom. Takebreakfast(recess on the right), and from the bathroom - aWC cube, toothbrush, andtoothpaste. Breakfast will turn out to becoffeeand abagel. Pour the coffee on the carpet. StealDust bagfrom the janitor....

January 28, 2019 · 1 min · 131 words · Isaiah Wallace IV

How to die less?

You will die a lot here. However, you might use techniques that will limit your number of deaths. InThe Hong Kong Massacre, death is natural. Don’t worry if you die several dozen times during a single level. Each new run will help you familiarize yourself with the placement of enemies and rooms' layout. This will protect you from their bullets and give you a chance to shoot. In some levels, it’s possible for you to extend your leaps/dodges by using environment objects....

January 28, 2019 · 2 min · 340 words · Jessica Erickson

Install the transmitter on the radio tower

Continue in the direction of the radio tower. Take thedamaged transmitterand make an attempt to climb the tower. Oops… you’ll need a lightning rod or a person that will work as one - e.g. Travel to Porta Fisco and talk to a thug standing before the entrance to the sewers. He has a damaged umbrella which he will gladly give in exchange for something to eat. Travel to Floating Black Market....

January 28, 2019 · 2 min · 263 words · Michael Johnson

Interrupt the meditation of Toni

guides Last update:28 January 2019 At this stage ofGoodbye Deponia,Switch to the red Rufus. Take thechildren’s handset(by the wheelchair) from Mr. and Mrs. Bozo’s house. hit the toy CB radio handset. Give the earpiece to the green Rufus, and stay in the cockpit as the red Rufus. Use the handset (green Rufus) to connect to Toni. The poor girl will panic at the sight of two Rufuses and run to the therapist....

January 28, 2019 · 1 min · 167 words · Jeffrey Harvey

Join the rebels

guides Last update:28 January 2019 Share the information received from Garlef with Baby Goal. Knock on the door. Unfortunately, the music from the marketplace will distract Rufus. Enter the options menu and lower the music volume to minimum, and knock again. This time, the guard will ask for the old code. venture to knock again, but the sequence will be incorrect. The guard will get angry, so hide in the crate next to the door and wait....

January 28, 2019 · 1 min · 178 words · Jason Rodriguez

Play cloning? in Goodbye Deponia

guides Last update:28 January 2019 Go to the bridge. Desperate Hermes committed suicide. Goal is dead and you don’t know how to resurrect her without the help of Hermes. Go to the kitchen and go down to the ground floor. Next, to the clock, you will find the card. Return to the laboratory and look at the pipe on the left. You’ll find a vampire beak watching the eggs there....

January 28, 2019 · 2 min · 256 words · Linda Brown